Author_Institution :
Dept. of Electr. & Comput. Eng., Polytech. Univ., Brooklyn, NY, USA
Abstract :
Recent publications recognize that decentralized algorithms useful in wireless data applications can be obtained via microeconomics and game theory. In these studies, each agent maximizes, under appropriate rules and constraints, a quality-of-service (QoS) index. A key solution is a "Nash equilibrium"; i.e., an allocation from which no agent is better off by unilaterally "deviating". The actual maximization may be made by software which may not be directly "controllable" by a human user. The model and, especially, the chosen QoS index should be as general as possible, so that the derived results be applicable to a wide variety of channel conditions, modulation schemes, and other physical-layer characteristics. Likewise, the chosen index should exhibit predictable and reliable technical behavior, without exacting a high complexity cost. This note describes a model, and particularly, a QoS index which can accommodate a wide variety of physical layer situations. The proposed index is shown to exhibit solid technical behavior, be physically significant, intuitively appealing, and applicable to a wide variety of physical layer situations. A game in which terminals carrying multi-rate traffic seek to maximize this index is analyzed, and closed-form equilibrium conditions and power levels are derived "from first principles". All terminals want the same signal-to-interference ratio (SIR), but some cannot reach the necessary power level. At equilibrium, a number of terminals transmit full power, and others achieve the same optimal SIR. A basic rationale to search for these equilibria is provided.
Keywords :
packet radio networks; quality of service; resource allocation; telecommunication network management; Nash equilibrium; QoS index; SIR; channel condition; closed-form equilibrium; decentralized algorithm; game theory; microeconomics; modulation scheme; physical-layer characteristics; power levels; quality-of-service; signal-to-interference ratio; wireless data resource management; Costs; Data analysis; Game theory; Humans; Microeconomics; Nash equilibrium; Physical layer; Quality of service; Resource management; Robustness;