DocumentCode
397544
Title
Soccer agents using inductive learning with Hand-coded rules
Author
Sasaoka, Hisayuki ; Murak, Shunsuke ; architecture, K.
Author_Institution
Adv. Course of Production Syst. Eng., Asahikawa Nat. Coll. of Technol., Japan
Volume
1
fYear
2003
fDate
5-8 Oct. 2003
Firstpage
46
Abstract
This paper proposes a learning method for rules of soccer agents´ actions in RoboCup Soccer. In general, soccer agents need to do high skilled actions in real time and they should have a mechanism to decide the actions. The soccer agents based on our method refer to some types of rules in order that they go into highly skilled actions. One type of them is the rules that are Hand-coded rules. Another type is the rules that are acquired using inductive learning and they are acquired from examples of actions, automatically. We describe the basic idea for them and indicate examples of rules.
Keywords
games of skill; learning (artificial intelligence); mobile robots; multi-agent systems; sport; RoboCup soccer; hand coded rules; inductive learning; soccer agents; Costs; Educational institutions; Games; Humans; Learning systems; Machine learning; Production systems; Systems engineering and theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2003. IEEE International Conference on
ISSN
1062-922X
Print_ISBN
0-7803-7952-7
Type
conf
DOI
10.1109/ICSMC.2003.1243790
Filename
1243790
Link To Document