• DocumentCode
    397544
  • Title

    Soccer agents using inductive learning with Hand-coded rules

  • Author

    Sasaoka, Hisayuki ; Murak, Shunsuke ; architecture, K.

  • Author_Institution
    Adv. Course of Production Syst. Eng., Asahikawa Nat. Coll. of Technol., Japan
  • Volume
    1
  • fYear
    2003
  • fDate
    5-8 Oct. 2003
  • Firstpage
    46
  • Abstract
    This paper proposes a learning method for rules of soccer agents´ actions in RoboCup Soccer. In general, soccer agents need to do high skilled actions in real time and they should have a mechanism to decide the actions. The soccer agents based on our method refer to some types of rules in order that they go into highly skilled actions. One type of them is the rules that are Hand-coded rules. Another type is the rules that are acquired using inductive learning and they are acquired from examples of actions, automatically. We describe the basic idea for them and indicate examples of rules.
  • Keywords
    games of skill; learning (artificial intelligence); mobile robots; multi-agent systems; sport; RoboCup soccer; hand coded rules; inductive learning; soccer agents; Costs; Educational institutions; Games; Humans; Learning systems; Machine learning; Production systems; Systems engineering and theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2003. IEEE International Conference on
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-7952-7
  • Type

    conf

  • DOI
    10.1109/ICSMC.2003.1243790
  • Filename
    1243790