DocumentCode
397966
Title
Individual face expressions and expression cloning
Author
Liang, Ronghua ; Bu, Jiajun ; Chen, Chuu
Author_Institution
Coll. of Comput. Sci., Zhejiang Univ., Hangzhou, China
Volume
4
fYear
2003
fDate
5-8 Oct. 2003
Firstpage
3750
Abstract
We develop a system to generate individual facial expression with minimal interactions, and expression cloning can be created for different 3D mesh model. In our system, expressions can be created with the muscle model, and muscular vectors adhere to the vertex in 3D mesh face model. Expressions can be generated after deforming the muscular vectors and rotation angle of jaw parameter and rotation angle of eyes. New approach for expression cloning for different 3D models is presented, radical based function (RBF) is employed to match the vertices of 3D source model and destination model, the cloning expression is obtained by deforming the proportioned muscular vector model. Cloned expression animations preserve the relative motions, dynamics, and character of the original facial animations. If manual tuning or computational costs are high in creating animations for one model, creating similar animations for new models will take similar efforts. Experimental results show the high vividness of our system.
Keywords
computer animation; face recognition; gesture recognition; image reconstruction; radial basis function networks; vectors; 3D mesh model; expression animations; expression cloning; face reconstruction; facial animations; individual face expressions; muscle model; muscular vectors; radical based function; vertex motion vectors; Cloning; Computer science; Deformable models; Educational institutions; Eyes; Face detection; Facial animation; Mesh generation; Muscles; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2003. IEEE International Conference on
ISSN
1062-922X
Print_ISBN
0-7803-7952-7
Type
conf
DOI
10.1109/ICSMC.2003.1244472
Filename
1244472
Link To Document