DocumentCode
398282
Title
Anisotropic 3-D wavelet packet bases for video coding
Author
Kutil, Rade
Author_Institution
Dept. of Scientific Comput., Salzburg Univ., Austria
Volume
2
fYear
2003
fDate
14-17 Sept. 2003
Abstract
Video coding algorithms based on 3-D wavelet transforms exist which have a competitive rate-distortion performance and are very fast because motion compensation is not needed. The compression efficiency of these algorithms can be increased by the use of more general wavelet packet transforms. Anisotropic wavelet packets are an even more generalized type of wavelet transform, where multidimensional wavelets do not necessarily have equal dilations in each dimension. This property is advantageous especially for 3-D video coding because video data has different characteristics in the time and spatial dimensions. This paper develops methods to adapt the SMAWZ codec to anisotropic 3-D wavelet packet bases and investigates algorithm complexity and the resulting rate-distortion performance. It can be shown that there exists a fixed anisotropic wavelet packet basis that is able to outperform MPEG-4 by up to 4dB especially for video sequences with low motion.
Keywords
image sequences; rate distortion theory; video codecs; video coding; wavelet transforms; 3-D coding; MPEG-4; SMAWZ codec; anisotropic 3D wavelet packet transforms; competitive rate-distortion performance; compression efficiency; motion compensation; rate-distortion performance; video coding algorithms; video sequences; Anisotropic magnetoresistance; Codecs; MPEG 4 Standard; Motion compensation; Multidimensional systems; Rate-distortion; Video coding; Wavelet packets; Wavelet transforms; Waves;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2003. ICIP 2003. Proceedings. 2003 International Conference on
ISSN
1522-4880
Print_ISBN
0-7803-7750-8
Type
conf
DOI
10.1109/ICIP.2003.1246619
Filename
1246619
Link To Document