DocumentCode :
402124
Title :
Inside discrete-event simulation software: how it works and why it matters
Author :
Schriber, Thomas J. ; Brunner, Daniel T.
Author_Institution :
Comput. & Inf. Syst., Michigan Univ., Ann Arbor, MI, USA
Volume :
1
fYear :
2003
fDate :
7-10 Dec. 2003
Firstpage :
113
Abstract :
This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools.
Keywords :
discrete event simulation; software packages; software reviews; Arena; AutoMod; Extend; GPSS/H as; ProModel; SIMAN; SLX; control elements; discrete-event simulation software; discrete-event systems; entities; entity lists; entity states; entity-list management; operations; resources; simulation consumers; simulation practitioners; simulation runs; software tools; Computational modeling; Control systems; Discrete event simulation; Discrete event systems; Education; Grounding; Management information systems; Resource management; Software tools; Traffic control;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference, 2003. Proceedings of the 2003 Winter
Print_ISBN :
0-7803-8131-9
Type :
conf
DOI :
10.1109/WSC.2003.1261414
Filename :
1261414
Link To Document :
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