Title :
2D and 3D introductory processes in virtual groups
Author :
Clear, Tony ; Daniels, Mats
Author_Institution :
Sch. of Inf. Technol., Auckland Univ., New Zealand
Abstract :
This paper reports upon a collaborative learning trial conducted in 2002 between students at Auckland University of Technology New Zealand and Uppsala University Sweden. The trial design included an initial phase in which virtual groups became acquainted, using different modes of cyber-icebreaker, and a subsequent phase with a common task involving group decision making-evaluating and ranking the different icebreaker experiences. The software used in the trial comprised 1) a custom developed web-based groupware database, and 2) a Java 3D application, employing configurable avatars, which could be manipulated in a virtual world. Each of these applications supported icebreaking activities intended to establish trust between virtual group members, the latter in 3D mode, and the former in 2D mode. The trial process and the software are initially outlined. The evaluation strategy, and approaches to data analysis are then discussed, and the paper concludes with a report of preliminary findings from the trial.
Keywords :
computer aided instruction; computer science education; data analysis; decision making; educational institutions; groupware; virtual reality; 2D mode; Auckland University of Technology; Java 3D application; collaborative learning; computer science education; cyber-icebreaker; data analysis; evaluation strategy; group decision making; undergraduate research experiences; virtual groups; web software; web-based groupware database; Application software; Avatars; Collaboration; Collaborative software; Collaborative work; Data analysis; Databases; Decision making; Java; Virtual groups;
Conference_Titel :
Frontiers in Education, 2003. FIE 2003 33rd Annual
Print_ISBN :
0-7803-7961-6
DOI :
10.1109/FIE.2003.1265924