DocumentCode
403558
Title
A game theoretic approach to low energy wireless video streaming
Author
Iranli, Ali ; Choi, Kihwan ; Pedram, Massoud
Author_Institution
Dept. of Electr. Eng.-Syst., Southern California Univ., Los Angeles, CA, USA
Volume
1
fYear
2004
fDate
16-20 Feb. 2004
Firstpage
696
Abstract
This paper presents a dynamic energy management policy for a wireless video streaming system, consisting of battery-powered client and server. The paper starts from the observation that the video quality in wireless streaming is a function of three factors: encoding aptitude of the server, decoding aptitude of the client, and the wireless channel. Based on this observation, the energy consumption of a wireless video streaming system is modeled and analyzed. Using the proposed model, the optimal energy assignment to each video frame is done such that the maximum system lifetime is achieved while satisfying a given minimum video quality requirement. Experimental results show that the proposed policy increases the system lifetime by 20%.
Keywords
client-server systems; decoding; game theory; power consumption; video coding; client-server; decoding aptitude; dynamic energy management; encoding aptitude; energy consumption; game theory; low energy video streaming; optimal energy assignment; system lifetime increase; video quality; wireless channel; wireless video streaming; Decoding; Degradation; Energy consumption; Energy efficiency; Energy management; Frequency; Game theory; MPEG 4 Standard; Quality of service; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Design, Automation and Test in Europe Conference and Exhibition, 2004. Proceedings
ISSN
1530-1591
Print_ISBN
0-7695-2085-5
Type
conf
DOI
10.1109/DATE.2004.1268935
Filename
1268935
Link To Document