DocumentCode
404087
Title
A feedback stabilization approach to fictitious play
Author
Shamma, Jeff S. ; Arslan, Gurdal
Author_Institution
Dept. of Mech. & Aerosp. Eng., California Univ., Los Angeles, CA, USA
Volume
4
fYear
2003
fDate
9-12 Dec. 2003
Firstpage
4140
Abstract
We consider repeated matrix games in which player strategies evolve in reaction to opponent actions. Players observe each other´s actions, hut do not have access to other player utilities. Strategy evolution may be of the best response sort, as in fictitious play, or a gradient update. Such mechanisms are known to not necessarily converge. We show that the use of derivative action in processing opponent actions can lead to behavior converging to Nash equilibria. We analyze the use of approximate differentiators and reveal a potentially detrimental biasing effect. We go on to provide alternative mechanisms to diminish or eliminate this effect. We discuss two player games throughout and outline extensions to multiplayer games. We also provide convergent simulations throughout to standard counterexamples in the literature.
Keywords
convergence; differentiation; game theory; matrix algebra; stability; Nash equilibria; approximate differentiators; convergent simulations; feedback stabilization; fictitious play; gradient update; matrix games; multiplayer games; player strategies; potentially detrimental biasing effect; Aerodynamics; Aerospace engineering; Convergence; Feedback; Frequency; History; Nash equilibrium; Probability distribution; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control, 2003. Proceedings. 42nd IEEE Conference on
ISSN
0191-2216
Print_ISBN
0-7803-7924-1
Type
conf
DOI
10.1109/CDC.2003.1271798
Filename
1271798
Link To Document