• DocumentCode
    408060
  • Title

    Design of virtual vision for a driving simulator

  • Author

    Yan, Wu ; Weijian, Xu

  • Author_Institution
    Kind Corp., Fuzhou, China
  • Volume
    1
  • fYear
    2003
  • fDate
    8-13 Oct. 2003
  • Firstpage
    244
  • Abstract
    The generation of virtual vision is often an important and difficult issue in the design of a driving simulator. In this article, first we describe the computation process during which objects in 3D scenes are output to image devices in combination with the theory of computer graphics. Then we give a simple dynamical model of cars. Last we show some physiological characteristics of human visual system, which we should take into account in order to design a simulator with more reality. Now we have developed a driving simulator, which has realized the basic function of imitating a car.
  • Keywords
    automobiles; computer vision; traffic engineering computing; virtual reality; cars; computer graphics; driving simulator; human visual system; image devices; physiological characteristics; virtual vision; Computational modeling; Computer graphics; Computer simulation; Computer vision; Humans; Layout; Manipulator dynamics; Roads; Visual system; Wheels;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics, Intelligent Systems and Signal Processing, 2003. Proceedings. 2003 IEEE International Conference on
  • Print_ISBN
    0-7803-7925-X
  • Type

    conf

  • DOI
    10.1109/RISSP.2003.1285581
  • Filename
    1285581