DocumentCode
411283
Title
Appearance-preserving view-dependent multiresolution terrain modeling
Author
Yang, Xuan ; Tseng, Din-Chang
Author_Institution
Inst. of Comput. Sci. & Inf. Eng., Nat. Central Univ., Chung-li, Taiwan
Volume
6
fYear
2003
fDate
21-25 July 2003
Firstpage
3925
Abstract
Using the multiresolution technique is one way to archive the real-time rendering for the large-scale environment visualization; however, most multiresolution techniques did not consider the appearance of the environment, then the shapes of the models and environment are degraded during lower-resolution rendering. We present a multiresolution modeling algorithm using quadric error metrics and provide the error metrics with the appearance attributes of a model such as color, normal and texture coordinates to rapidly obtain multiresolution models with high qualities. The view-dependent technique is one way to further improve the rendering performance of multiresolution models. We also provide the view-dependent technique for automatically deciding the proper resolution and model structure based on the view parameters to archive a real-time visualization.
Keywords
error analysis; image texture; modelling; terrain mapping; error metrics; large-scale environment visualization; multiresolution modeling algorithm; multiresolution models; multiresolution terrain modeling; quadric error metrics; real-time rendering; real-time visualization; texture coordinates; Computer science; Degradation; Displays; Energy resolution; Large-scale systems; Least squares methods; Personal communication networks; Shape; Visualization; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Geoscience and Remote Sensing Symposium, 2003. IGARSS '03. Proceedings. 2003 IEEE International
Print_ISBN
0-7803-7929-2
Type
conf
DOI
10.1109/IGARSS.2003.1295316
Filename
1295316
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