• DocumentCode
    411283
  • Title

    Appearance-preserving view-dependent multiresolution terrain modeling

  • Author

    Yang, Xuan ; Tseng, Din-Chang

  • Author_Institution
    Inst. of Comput. Sci. & Inf. Eng., Nat. Central Univ., Chung-li, Taiwan
  • Volume
    6
  • fYear
    2003
  • fDate
    21-25 July 2003
  • Firstpage
    3925
  • Abstract
    Using the multiresolution technique is one way to archive the real-time rendering for the large-scale environment visualization; however, most multiresolution techniques did not consider the appearance of the environment, then the shapes of the models and environment are degraded during lower-resolution rendering. We present a multiresolution modeling algorithm using quadric error metrics and provide the error metrics with the appearance attributes of a model such as color, normal and texture coordinates to rapidly obtain multiresolution models with high qualities. The view-dependent technique is one way to further improve the rendering performance of multiresolution models. We also provide the view-dependent technique for automatically deciding the proper resolution and model structure based on the view parameters to archive a real-time visualization.
  • Keywords
    error analysis; image texture; modelling; terrain mapping; error metrics; large-scale environment visualization; multiresolution modeling algorithm; multiresolution models; multiresolution terrain modeling; quadric error metrics; real-time rendering; real-time visualization; texture coordinates; Computer science; Degradation; Displays; Energy resolution; Large-scale systems; Least squares methods; Personal communication networks; Shape; Visualization; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoscience and Remote Sensing Symposium, 2003. IGARSS '03. Proceedings. 2003 IEEE International
  • Print_ISBN
    0-7803-7929-2
  • Type

    conf

  • DOI
    10.1109/IGARSS.2003.1295316
  • Filename
    1295316