DocumentCode
412850
Title
Learning 3D appearance models from video
Author
De Ia Torre, F. ; Casoliva, Jordi ; Cohn, Jeffrey F.
Author_Institution
Inst. of Robotics, Carnegie Mellon Univ., Pittsburgh, PA, USA
fYear
2004
fDate
17-19 May 2004
Firstpage
645
Lastpage
650
Abstract
Within the past few years, there has been a great interest in face modeling for anaalysis (e.g. facial expressio recognition) and synthesis (e.g. virtual avatars). There are two primary approaches, the appearance models (AM) and the structure from motion (SFM). These approaches are extensively studied, and both approaches have limitations. We introduce a semi-automatic method for 3D facial appearance modeling from video that addresses previous problems. Four main novelties are proposed: (1) a 3D generative facial appearance model integrates both structure and appearance, (2) the model is learned in a semi-unsupervised manner from video sequences, greatly reducing the need for tedious manual pre-processing, (3) a constrained flow-based stochastic sampling technique improves specificity in the learning process, and (4) in the appearance learning step, we automatically select the most representative images from the sequence. By doing so, we avoid biasing the linear model, speed up processing and enable more tractable computations. Preliminary experiments of learning 3D facial appearance models from video are reported.
Keywords
face recognition; stochastic processes; unsupervised learning; video signal processing; 3D facial appearance modeling; constrained flow-based stochastic sampling technique; face modeling; video sequences; Active shape model; Avatars; Face recognition; Facial animation; Image sampling; Manuals; Psychology; Stochastic processes; Tongue; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Automatic Face and Gesture Recognition, 2004. Proceedings. Sixth IEEE International Conference on
Print_ISBN
0-7695-2122-3
Type
conf
DOI
10.1109/AFGR.2004.1301606
Filename
1301606
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