Title :
A real-time graphic environment for a urological operation training simulator
Author :
Papadopoulos, Evangelos ; Tsamis, Akiviadis ; Vlachos, Kostas
Author_Institution :
Dept. of Mech. Eng., Nat. Tech. Univ. of Athens, Greece
fDate :
April 26-May 1, 2004
Abstract :
An OpenGL/C++ real-time graphic environment, part of a training simulator for urological operations, is presented. The graphic environment simulates endoscope insertion in a small diameter deformable tube and is used with a low-force 5-dof force-feedback haptic mechanism. Piecewise Bezier interpolations are used for smooth urethra deformations. A novel particle-based model computes the forces and torques fed to the haptics. Realistic textures from medical databases are employed and a 25 fps refresh rate is achieved using the Rendering Thread method. The overall simulator software is made of three processes running on two distinct platforms, communicating via Ethernet and TCP/IP.
Keywords :
computer based training; haptic interfaces; image texture; interpolation; real-time systems; rendering (computer graphics); 5 dof force feedback haptic mechanism; Ethernet; OpenGL/C++ real-time graphic environment; TCP/IP; endoscope insertion simulation; image textures; medical databases; particle based model; piecewise Bezier interpolations; rendering thread method; urethra deformations; urological operation training simulator; Computational modeling; Databases; Deformable models; Endoscopes; Ethernet networks; Graphics; Haptic interfaces; Interpolation; Medical simulation; Yarn;
Conference_Titel :
Robotics and Automation, 2004. Proceedings. ICRA '04. 2004 IEEE International Conference on
Print_ISBN :
0-7803-8232-3
DOI :
10.1109/ROBOT.2004.1308003