DocumentCode
414421
Title
On cutting and dissection of virtual deformable objects
Author
Zhang, Hui ; Payandeh, Shahram ; Dill, John
Author_Institution
Sch. of Eng. Sci., Simon Fraser Univ., Burnaby, BC, Canada
Volume
4
fYear
2004
fDate
April 26-May 1, 2004
Firstpage
3908
Abstract
Tissue dissection is an important procedure in surgical simulation systems. Dissection involves cutting through and separating the tissue after a cut. In this paper, we use a surface mass-spring model to simulate virtual dissection by progressive subdivision and re-meshing. We introduce novel algorithms to generate interior structures that show the cutting result generated by the interaction between instrument and model. In addition, a novel data structure for object representation after the cutting action is proposed which allows the original soft object to be divided and a portion manipulated away. The dissection environment can support a number of user interface devices which can manipulate different representation of virtual instruments. These techniques are being integrated into a training environment for both open and minimally invasive surgery.
Keywords
digital simulation; haptic interfaces; medical computing; surgery; virtual reality; data structure; dissection environment; minimally invasive surgery; object representation; remeshing; surface mass spring model; surgical simulation systems; surgical training environment; tissue dissection; user interface devices; virtual deformable object dissection; virtual deformable objects cutting; virtual instruments; Biological tissues; Computer graphics; Cutting tools; Data structures; Laboratories; Minimally invasive surgery; Robots; Surgical instruments; Topology; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2004. Proceedings. ICRA '04. 2004 IEEE International Conference on
ISSN
1050-4729
Print_ISBN
0-7803-8232-3
Type
conf
DOI
10.1109/ROBOT.2004.1308877
Filename
1308877
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