DocumentCode :
415015
Title :
Architectural considerations in online game services over DSL networks
Author :
Wright, Steven ; Tischer, Steve
Author_Institution :
BellSouth, Atlanta, GA, USA
Volume :
3
fYear :
2004
fDate :
20-24 June 2004
Firstpage :
1380
Abstract :
In this paper, we consider architectural aspects of online games in the context of digital subscriber line (DSL) networks. We review architectural considerations in the design of networked games, with a focus on communications aspects. We provide a brief review of recent enhancements to DSL architectures and then propose an architecture to provide online game services using an application service provider (ASP) model over a DSL access network infrastructure.
Keywords :
computer games; computer networks; digital subscriber lines; information services; ASP model; DSL network architecture; access network infrastructure; application service provider; digital subscriber line; networked game; online game service; Bandwidth; Computer architecture; DSL; Delay; Games; Intelligent networks; Network servers; Peer to peer computing; Service oriented architecture; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications, 2004 IEEE International Conference on
Print_ISBN :
0-7803-8533-0
Type :
conf
DOI :
10.1109/ICC.2004.1312738
Filename :
1312738
Link To Document :
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