• DocumentCode
    415015
  • Title

    Architectural considerations in online game services over DSL networks

  • Author

    Wright, Steven ; Tischer, Steve

  • Author_Institution
    BellSouth, Atlanta, GA, USA
  • Volume
    3
  • fYear
    2004
  • fDate
    20-24 June 2004
  • Firstpage
    1380
  • Abstract
    In this paper, we consider architectural aspects of online games in the context of digital subscriber line (DSL) networks. We review architectural considerations in the design of networked games, with a focus on communications aspects. We provide a brief review of recent enhancements to DSL architectures and then propose an architecture to provide online game services using an application service provider (ASP) model over a DSL access network infrastructure.
  • Keywords
    computer games; computer networks; digital subscriber lines; information services; ASP model; DSL network architecture; access network infrastructure; application service provider; digital subscriber line; networked game; online game service; Bandwidth; Computer architecture; DSL; Delay; Games; Intelligent networks; Network servers; Peer to peer computing; Service oriented architecture; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications, 2004 IEEE International Conference on
  • Print_ISBN
    0-7803-8533-0
  • Type

    conf

  • DOI
    10.1109/ICC.2004.1312738
  • Filename
    1312738