DocumentCode :
415023
Title :
Distributed algorithms in service overlay networks: a game theoretic perspective
Author :
Guo, Jiang ; Li, Baochun
Author_Institution :
Dept. of Electr. & Comput. Eng., Toronto Univ., Ont., Canada
Volume :
3
fYear :
2004
fDate :
20-24 June 2004
Firstpage :
1421
Abstract :
When designing distributed algorithms for application overlay networks, it is usually assumed that the overlay nodes are cooperative to collectively achieve optimal global performance properties. However, this assumption does not hold in reality, as nodes generally tend to be noncooperative and always attempt to maximize their gains by optimizing their strategies. With such an assumption, we present extensive theoretical analysis to gain insights from a game theoretic perspective, with respect to the behavior of nodes and the equilibrium of the system. The main idea in our analysis is to design appropriate payoff functions, so that the equilibrium of the system may achieve the optimal properties that we desire. Driven by the per-node goal of maximizing gains, such payoff functions naturally lead to distributed algorithms that lead to the desired favorable properties of overlay networks.
Keywords :
IP networks; distributed algorithms; game theory; optimisation; wide area networks; application overlay network; distributed algorithm; game theory; optimization; payoff function; service overlay network; Algorithm design and analysis; Application software; Computer networks; Distributed algorithms; Distributed computing; Game theory; IP networks; Intelligent networks; Network topology; Peer to peer computing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications, 2004 IEEE International Conference on
Print_ISBN :
0-7803-8533-0
Type :
conf
DOI :
10.1109/ICC.2004.1312746
Filename :
1312746
Link To Document :
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