DocumentCode :
415588
Title :
Hybrid textons: modeling surfaces with reflectance and geometry
Author :
Wang, Jing ; Dana, Kristin J.
Author_Institution :
Dept. of Electr. & Comput. Eng., Rutgers Univ., Piscataway, NJ, USA
Volume :
1
fYear :
2004
fDate :
27 June-2 July 2004
Abstract :
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture function (BTF) is used in surface modeling because it describes observed image texture as a function of imaging parameters. The BTF has no geometric information, as it is based solely on observed texture appearance. Computational tasks such as recognizing or rendering typically require projecting a sampled BTF to a lower dimensional subspace or clustering to extract representative textons. However, there is a serious drawback to this approach. Specifically, cast shadowing and occlusions are not fully captured. When recovering the full BTF from a sampled BTF with interpolation, the following two characteristics are difficult or impossible to reproduce: (1) the position and contrast of the shadow border, (2) the movement of the shadow border when the imaging parameters are changed continuously. For a textured surface, the nonlinear effects of cast shadows and occlusions are not negligible. On the contrary, these effects occur throughout the surface and are important perceptual cues to infer surface type. In this paper we present a texture representation that integrates appearance-based information from the sampled BTF with concise geometric information inferred from the sampled BTF The model is a hybrid of geometric and image-based models and has key advantages in a wide range of tasks, including texture prediction, recognition, and synthesis.
Keywords :
geometry; image recognition; image representation; image texture; interpolation; pattern clustering; reflectivity; rendering (computer graphics); surface texture; bidirectional texture function; cast shadowing; clustering; geometry; hybrid textons; illumination; image based models; image texture; interpolation; occlusions; reflectance; rendering; surface modeling; surface texture; texture prediction; texture recognition; texture representation; Data mining; Geometry; Image texture; Lighting; Predictive models; Reflectivity; Rendering (computer graphics); Shadow mapping; Solid modeling; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 2004. CVPR 2004. Proceedings of the 2004 IEEE Computer Society Conference on
ISSN :
1063-6919
Print_ISBN :
0-7695-2158-4
Type :
conf
DOI :
10.1109/CVPR.2004.1315056
Filename :
1315056
Link To Document :
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