• DocumentCode
    418666
  • Title

    Numerical simulations of rough surface scattering with UV multi-level partitioning method

  • Author

    Tsang, Leung ; Xu, Peng ; Qin Li ; Chen, Dong

  • Author_Institution
    Dept. of Electron. Eng., City Univ. of Hong Kong, China
  • Volume
    1
  • fYear
    2004
  • fDate
    20-25 June 2004
  • Firstpage
    615
  • Abstract
    A UV multi-level partitioning method (UV-MLP) is developed to solve wave scattering by rough surfaces. The method consists of setting up a rank table of transmitting and receiving block sizes and their separation using fast coarse-coarse sampling. For a specific scattering problem with given geometry, the scattering structure is partitioned into multi-level blocks. By looking up the rank, the impedance matrix for a given transmitting and receiving block is expressed into a product of the U and matrix. We demonstrate the technique for three cases: a 2D scattering with a random rough surface; a 3D scattering problem of a random rough surface; a 2D urban building profile with large height variations where we combine the UV-MLP method with the multilevel steepest descent fast multipole method (ML-SD-FMM).
  • Keywords
    electromagnetic wave scattering; impedance matrix; rough surfaces; sampling methods; U matrix; V matrix; fast coarse-coarse sampling; impedance matrix; multi-level partitioning method; multilevel steepest descent fast multipole method; rough surface scattering; urban building profile; wave scattering; Matrix decomposition; Numerical simulation; Random access memory; Read-write memory; Rough surfaces; Sampling methods; Scattering; Surface impedance; Surface roughness; Zinc;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Antennas and Propagation Society International Symposium, 2004. IEEE
  • Print_ISBN
    0-7803-8302-8
  • Type

    conf

  • DOI
    10.1109/APS.2004.1329745
  • Filename
    1329745