DocumentCode
419028
Title
Evolution of strategies in modified sequential assessment games
Author
Sun, Xiaolu ; Just, Wiufried
Author_Institution
Dept. of Math., Ohio Univ., Athens, OH, USA
Volume
1
fYear
2004
fDate
19-23 June 2004
Firstpage
388
Abstract
The sequential assessment game is one of the most important game-theoretic models of animal contests. It intends to model contests in which animals gain a progressively more accurate estimate of relative fighting ability by means of repeated bouts of fighting. The model predicts an evolutionarily stable strategy (ESS) that would correspond to an increasing sequence of thresholds for quitting the game. We report on simulated evolution of strategies in modified versions of the game and compare our results with theoretical predictions for the original model. Outcomes of these simulations corroborate some, but not all theoretical predictions for the sequential assessment game. In particular, our results suggest that theoretical analyses of the sequential assessment game with information asymmetry need to take into account factors that have hitherto been ignored in the literature.
Keywords
evolutionary computation; game theory; animal contests; evolutionarily stable strategy; game theory; relative fighting ability; sequential assessment games; strategy evolution; Animals; Costs; Electronic switching systems; Game theory; Gaussian distribution; Information analysis; Mathematical model; Mathematics; Predictive models; Sun;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2004. CEC2004. Congress on
Print_ISBN
0-7803-8515-2
Type
conf
DOI
10.1109/CEC.2004.1330883
Filename
1330883
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