• DocumentCode
    419928
  • Title

    Blind watermarking of 3D shapes using localized constraints

  • Author

    Bors, Adrian G.

  • Author_Institution
    Dept. of Comput. Sci., York Univ., UK
  • fYear
    2004
  • fDate
    6-9 Sept. 2004
  • Firstpage
    242
  • Lastpage
    249
  • Abstract
    This paper develops a digital watermarking methodology for 3D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a given media without producing identifiable changes to it. One should be able to retrieve the embedded information even after the shape had suffered various modifications. Two blind watermarking techniques applying perturbations onto the local geometry for selected vertices are described in this paper. The proposed methods produce localized changes of vertex locations that do not alter the mesh topology. A study of the effects caused by vertex location modification is provided for a general class of surfaces. The robustness of the proposed algorithms is tested at noise perturbation and object cropping.
  • Keywords
    computational geometry; edge detection; image coding; image denoising; mesh generation; watermarking; 3D graphical objects; blind watermarking; geometry; image coding; localized constraints; object cropping; polygonal mesh; Algorithm design and analysis; Computer science; Fingerprint recognition; Geometry; Information retrieval; Noise robustness; Object detection; Shape; Topology; Watermarking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004. Proceedings. 2nd International Symposium on
  • Print_ISBN
    0-7695-2223-8
  • Type

    conf

  • DOI
    10.1109/TDPVT.2004.1335201
  • Filename
    1335201