• DocumentCode
    419967
  • Title

    Interactive modeling from dense color and sparse depth

  • Author

    Popescu, Voicu ; Sacks, Elisha ; Bahmutov, Gleb

  • Author_Institution
    Dept. of Comput. Sci., Purdue Univ., West Lafayette, IN, USA
  • fYear
    2004
  • fDate
    6-9 Sept. 2004
  • Firstpage
    430
  • Lastpage
    437
  • Abstract
    We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator sweeps the scene, the device acquires dense color and sparse depth frames that are registered and merged into a point-based model. The evolving model is rendered continually to provide immediate operator feedback. The interactive modeling pipeline runs at five frames per second. We model scenes in two modes based on their geometric complexity. Scenes that contain large smooth surfaces are modeled freehand; scenes that contain small uneven surfaces are modeled using a parallax-free camera bracket.
  • Keywords
    computational geometry; data acquisition; data visualisation; image colour analysis; image registration; image resolution; interactive systems; laser ranging; natural scenes; realistic images; rendering (computer graphics); solid modelling; surface fitting; video cameras; dense color; geometric complexity; interactive modeling; laser system; parallax-free camera bracket; point-based model; real world scenes; sparse depth frames; video camera; Color; Data processing; Data visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004. Proceedings. 2nd International Symposium on
  • Print_ISBN
    0-7695-2223-8
  • Type

    conf

  • DOI
    10.1109/TDPVT.2004.1335270
  • Filename
    1335270