DocumentCode
424517
Title
Parallel Retrograde Analysis on a Distributed System
Author
Bal, Henri ; Allis, Victor
Author_Institution
Vrije Universiteit
fYear
1995
fDate
1995
Firstpage
73
Lastpage
73
Abstract
Retrograde Analysis (RA) is an AI search technique used to compute endgame databases, which contain optimal solutions for part of the search space of a game. RA has been applied successfully to several games, but its usefulness is restricted by the huge amount of CPU time and internal memory it requires. We present a parallel distributed algorithm for RA that addresses these problems. RA is hard to parallelize efficiently, because the communication overhead potentially is enormous. We show that the overhead can be reduced drastically using message combining. We implemented the algorithm on an Ethernet-based distributed system. For one example game (awari), we have computed a large database in 50 minutes on 64 processors, whereas one machine took 40 hours (a speedup of 48). An even larger database (computed in 20 hours) would have required over 600 MByte of internal memory on a uniprocessor and would compute for many weeks.
Keywords
distributed systems; game-tree search; retrograde analysis; Algorithm design and analysis; Artificial intelligence; Citation analysis; Computer science; Concurrent computing; Distributed computing; Distributed databases; Mathematics; Performance analysis; Permission; distributed systems; game-tree search; retrograde analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Supercomputing, 1995. Proceedings of the IEEE/ACM SC95 Conference
Print_ISBN
0-89791-816-9
Type
conf
DOI
10.1109/SUPERC.1995.242068
Filename
1383210
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