DocumentCode
426854
Title
Scalable Parallel Algorithms for Interactive Visualization of Cuved Surfaces
Author
Kumar, Subodh ; Chang, Chun-Fa ; Manocha, Dinesh
Author_Institution
University of North Carolina, Chapel Hill, NC
fYear
1996
fDate
1996
Firstpage
7
Lastpage
7
Abstract
We present efficient parallel algorithms for interactive display of higher order surfaces on current graphics systems. At each frame, these algorithms approximate the surface by polygons and rasterize them over the graphics pipeline. The time for polygon generation for each surface primitive varies between successive frames and we address issues in distributing the load across processors for different environments. This includes algorithms to statically distribute the primitives to reduce dynamic load imbalance as well a distributed wait-free algorithm for machines on which re-distribution is efficient, e.g. shared memory machine. These algorithms have been implemented on different graphics systems and applied to interactive display of trimmed spline models. In practice, we are able to obtain almost linear speed-ups (as a function of number of processors). Moreover, the distributed wait-free algorithm is faster by 25-30% as compared to static and dynamic schemes.
Keywords
Load balancing; Real-time rendering; Simulation-based Design; Splines; Surface tessellation; Parallel algorithms; Visualization; Load balancing; Real-time rendering; Simulation-based Design; Splines; Surface tessellation;
fLanguage
English
Publisher
ieee
Conference_Titel
Supercomputing, 1996. Proceedings of the 1996 ACM/IEEE Conference on
Print_ISBN
0-89791-854-1
Type
conf
DOI
10.1109/SUPERC.1996.183515
Filename
1392884
Link To Document