DocumentCode :
427035
Title :
Scalable transmission of avatar video streams in virtual environments
Author :
Quax, Peter ; Jehaes, Tom ; Flerackers, Chris ; Lamotte, Wim
Author_Institution :
Expertise Center for Digital Media, Limburgs Univ. Centrum, Diepenbeek
Volume :
1
fYear :
2004
fDate :
30-30 June 2004
Firstpage :
631
Abstract :
In this paper we present our efforts and ideas in designing a framework for networked virtual environment applications that incorporates real-time video communication between avatars. The system is primarily designed around scalability for large scale networked virtual environments. In order to achieve this, our approach is to optimize client responsibilities and make maximal use of direct client-client communication streams. Relying on a number of servers to transcode a high-quality video stream from each client into an arbitrary number of output streams is a solution that scales very poorly with a growing number of users. The main feature of importance for this paper is the ability to efficiently adapt bandwidth usage at client side through multiple multicast groups. Server tasks are reduced to the bare minimum, thereby ensuring a highly scalable end-result, depending only on the processing power of the connected clients. We do show however, that by introducing a simple server setup, the system can be adapted to be deployed on xDSL based access networks
Keywords :
avatars; data compression; digital subscriber lines; multimedia communication; video coding; video servers; video streaming; avatar video streams; avatars; client responsibilities; client side bandwidth usage; direct client-client communication streams; multiple multicast groups; networked virtual environment applications framework; output streams; processing power; real-time video communication; scalable transmission; server tasks; video servers; video stream transcoding; virtual environment scalability; xDSL based access networks; Avatars; Bandwidth; Codecs; Electronic mail; Games; MPEG 4 Standard; Network servers; Scalability; Streaming media; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
Conference_Location :
Taipei
Print_ISBN :
0-7803-8603-5
Type :
conf
DOI :
10.1109/ICME.2004.1394271
Filename :
1394271
Link To Document :
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