• DocumentCode
    427052
  • Title

    Design and implementation of an efficient MPEG-4 interactive terminal on embedded devices

  • Author

    Yi-Chin Huang ; Yin, Tu-Chun ; Yang, Kou-Shin ; Chang, Yan-Jun ; Shieh, Meng-Jyi ; Chen, Wen-Chin

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Nat. Taiwan Univ., Taipei
  • Volume
    1
  • fYear
    2004
  • fDate
    30-30 June 2004
  • Firstpage
    715
  • Abstract
    We present an efficient MPEG-4-based interactive player for PDA-like embedded devices in this paper. Our system can receive media from various sources, then decompress and compose them in an object-oriented manner. Embedded devices such as PDA usually have limited computational resources, memory size, power budgets, and multimedia capabilities. To overcome these constraints, two novel mechanisms were introduced, namely adaptive frame rate (AFR) and scene cache graph management (SCGM). Furthermore, a media decoding framework was proposed such that multimedia objects of different formats can be retrieved from different sources and then be decoded. This framework can be extended by add-on components. A semi-pull model was also designed for the synchronization of heterogeneous media objects. Finally, all the key modules were efficiently implemented and optimized. These modules include MPEG-4 video decoder, 2D/3D graphic engine, buffer management, script engine, and streaming service
  • Keywords
    multimedia communication; multimedia computing; notebook computers; object-oriented methods; rendering (computer graphics); telecommunication standards; video codecs; video coding; video streaming; 2D/3D graphic engine; AFR; MPEG-4 interactive terminal design; MPEG-4 video decoder; MPEG-4-based interactive player; PDA-like embedded devices; SCGM; adaptive frame rate; add-on components; buffer management; computational resources; embedded devices; heterogeneous media objects synchronization; media decoding framework; media sources; memory size; multimedia capabilities; multimedia formats; multimedia objects; object-oriented manner; power budgets; scene cache graph management; script engine; semi-pull model; streaming service; Decoding; Embedded computing; Engines; Graphics; Layout; MPEG 4 Standard; Nonhomogeneous media; Object oriented modeling; Personal digital assistants; Streaming media;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
  • Conference_Location
    Taipei
  • Print_ISBN
    0-7803-8603-5
  • Type

    conf

  • DOI
    10.1109/ICME.2004.1394292
  • Filename
    1394292