Title :
Free viewpoint browsing of live soccer games
Author :
Kameda, Yoshinari ; Koyama, Takayoshi ; Mukaigawa, Yasuhiro ; Yoshikawa, Fumito ; Ohta, Yuichi
Author_Institution :
Dept. of Intelligent Interaction Technol., Tsukuba Univ., Ibaraki
Abstract :
We present a new video browsing method for multiple videos that are taken at large-scale space for live 3D events such as soccer games. By our method, multiple viewers over a computer network can browse a live 3D event from any viewpoint and each viewer can move his/her viewpoint freely. Our algorithm consists of five steps. Our system first captures videos from multiple cameras, then extracts texture segments from the videos, selects appropriate segments according to a viewpoint which is given by user dynamically, transmits them to users, and lays out the segments in virtual space so that each viewer can see the segments in a virtual environment as if the viewers were in the event. Our 3D video display system requires 10 Mbps at most to browse a soccer game. We conducted experiments at two real soccer stadiums and succeeded in realizing live realistic visualization with free viewpoint at about 26 fps
Keywords :
image segmentation; image sequences; image texture; multimedia communication; sport; video signal processing; virtual reality; visual perception; 10 Mbit/s; 3D video display system; computer network; free viewpoint browsing; large-scale space; live 3D event browsing; live 3D events; live soccer games; multiple cameras; multiple videos; multiple viewers; realistic visualization; soccer stadiums; user segment selection; video browsing method; video capture; video texture segments; virtual environment; virtual space; Broadcasting; Cameras; Computer networks; Costs; Data visualization; Games; Humans; Large-scale systems; Virtual environment; Watches;
Conference_Titel :
Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
Conference_Location :
Taipei
Print_ISBN :
0-7803-8603-5
DOI :
10.1109/ICME.2004.1394300