• DocumentCode
    431600
  • Title

    Kinematics based motion compression for human figure animation

  • Author

    Li, Shiyu ; Okuda, Masahiro ; Takahash, Shin-Ichi

  • Author_Institution
    Fac. of Environ. Eng., Univ. of Kitakyushu, Japan
  • Volume
    2
  • fYear
    2005
  • fDate
    18-23 March 2005
  • Abstract
    The paper presents a technique for compression of motion data using an inverse kinematics algorithm. In a motion chain, the movement of each joint is represented by a series of vector signals in 3D space. In general, specific types of joints, such as end effectors, often require higher precision than other general types of joints in, for example, CG animation and robot manipulation. When compressing these motion data, the distortion of a parent joint due to quantization in turn affects its child joint and is accumulated to the end effector. To address this problem and control the movement of the whole body, we propose a prediction method based on inverse kinematics. Our method achieves efficient compression with a high compression rate and high quality of the motion data. By comparing with a conventional prediction, we demonstrate the advantage of ours with some examples.
  • Keywords
    computer animation; data compression; end effectors; image motion analysis; kinematics; quantisation (signal); vectors; distortion; human figure animation; inverse kinematics algorithm; motion chain; motion compression; motion data compression; prediction method; quantization; robot manipulation; vector signals; Animation; Character generation; Databases; Decoding; Discrete wavelet transforms; End effectors; Humans; Kinematics; Motion analysis; Quantization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech, and Signal Processing, 2005. Proceedings. (ICASSP '05). IEEE International Conference on
  • ISSN
    1520-6149
  • Print_ISBN
    0-7803-8874-7
  • Type

    conf

  • DOI
    10.1109/ICASSP.2005.1415595
  • Filename
    1415595