DocumentCode
436163
Title
Stigmergy for hunter prey problem
Author
Naghibi-S, M-B. ; Akbarzadeh-T, M.-R.
Author_Institution
Electrical Engineering Department, Ferdowsi University of Mashhad Iran
Volume
16
fYear
2004
fDate
June 28 2004-July 1 2004
Firstpage
169
Lastpage
174
Abstract
Even though Q-Learning is a popular agent learning algorithm, it still has several weaknesses such as slow convergence in large state space. Generalization methods that try to reduce the size of state space may produce a perceptual abasing problem. In this paper we use only two states for a hunter that trics to catch a random or intelligent prey in a 10*10 square domain, thereby reducing the state space while having to face perceptual aliasing. To solve this problem, we investigate the usefulness of stigmergy for hunters in solving the problem of perceptual aliasing when prey is invisible. We show that, stigmergy fairs better than random strategies and multi-step action selection. Furthermore we reduce the size of state space to only one state and by using stigmergy for a blind agent show that it is sufficient for catching the prey in acceptable exploration steps. Finally, we study hunting behavior of several hunter agents without explicit communication among them.
Keywords
Agent Behavior; Blind Agent; Hunter Prey Problem; Multi-Agent Systems; Pheromone; Q-Learning; Stigmergy;
fLanguage
English
Publisher
ieee
Conference_Titel
Automation Congress, 2004. Proceedings. World
Conference_Location
Seville
Print_ISBN
1-889335-21-5
Type
conf
Filename
1438650
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