• DocumentCode
    436163
  • Title

    Stigmergy for hunter prey problem

  • Author

    Naghibi-S, M-B. ; Akbarzadeh-T, M.-R.

  • Author_Institution
    Electrical Engineering Department, Ferdowsi University of Mashhad Iran
  • Volume
    16
  • fYear
    2004
  • fDate
    June 28 2004-July 1 2004
  • Firstpage
    169
  • Lastpage
    174
  • Abstract
    Even though Q-Learning is a popular agent learning algorithm, it still has several weaknesses such as slow convergence in large state space. Generalization methods that try to reduce the size of state space may produce a perceptual abasing problem. In this paper we use only two states for a hunter that trics to catch a random or intelligent prey in a 10*10 square domain, thereby reducing the state space while having to face perceptual aliasing. To solve this problem, we investigate the usefulness of stigmergy for hunters in solving the problem of perceptual aliasing when prey is invisible. We show that, stigmergy fairs better than random strategies and multi-step action selection. Furthermore we reduce the size of state space to only one state and by using stigmergy for a blind agent show that it is sufficient for catching the prey in acceptable exploration steps. Finally, we study hunting behavior of several hunter agents without explicit communication among them.
  • Keywords
    Agent Behavior; Blind Agent; Hunter Prey Problem; Multi-Agent Systems; Pheromone; Q-Learning; Stigmergy;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Automation Congress, 2004. Proceedings. World
  • Conference_Location
    Seville
  • Print_ISBN
    1-889335-21-5
  • Type

    conf

  • Filename
    1438650