DocumentCode
445565
Title
Effects of evolutionary and lifetime learning on minds and bodies in an artifical society
Author
Buresch, T. ; Eiben, A.E. ; Nitschke, G. ; Schut, M.C.
Author_Institution
Free Univ. Amsterdam, Netherlands
Volume
2
fYear
2005
fDate
2-5 Sept. 2005
Firstpage
1448
Abstract
In this paper we study a population of individuals in a simulated artificial environment. These individuals have a "body" as well as a "mind", i.e., some of their features effect their "physical" properties, like speed and strength, while other features influence their "mental" preferences and choices in interacting with the environment and other agents. We compare two approaches to adapting the minds of individuals. In approach 1, the bodies and the minds develop through evolution, while in approach 2 only the bodies evolve and the minds are adapted by lifetime-learning. The results indicate that the evolutionary approach is able to sustain larger and more stable agent populations as well as maintain a higher degree of individual success compared to the lifetime learning approach. Furthermore, quite unexpectedly, the method used for mental development has a strong effect on the development of the physical features within the very same environment: The individuals\´ bodies evolve to completely different segments of the physical feature space under the two regimes.
Keywords
artificial life; evolutionary computation; learning (artificial intelligence); multi-agent systems; agent interaction; agent population; artifical society; artificial environment; evolutionary learning; lifetime learning; mental development; mental preference; physical feature space; Adaptive control; Animals; Artificial intelligence; Context modeling; Control systems; Costs; Intelligent agent; Intelligent systems; Muscles; Programmable control;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2005. The 2005 IEEE Congress on
Print_ISBN
0-7803-9363-5
Type
conf
DOI
10.1109/CEC.2005.1554860
Filename
1554860
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