DocumentCode
454818
Title
3D Human Face Recognition Using Summation Invariants
Author
Lin, Wei-Yang ; Wong, Kin-Chung ; Boston, Nigel ; Hu, Yu Hen
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Wisconsin, Madison, WI
Volume
2
fYear
2006
fDate
14-19 May 2006
Abstract
A novel family of geometrically invariant features, called summation invariants are proposed for the recognition of the 3D surface of human faces. In particular, a 2D semi-local summation invariant feature is extracted from each column and each row of a rectangular region surrounding the nose of a 3D facial depth map. Through extensive experimentation, we empirically identify the most efficient 2D summation invariant features. We also investigate the proper pre-processing method for the 2D summation invariant features. Tested with the 3D facial data from the Face Recognition Grand Challenge v1.0 dataset, the proposed new features exhibit significant performance improvement over the baseline algorithm distributed with the dataset
Keywords
face recognition; feature extraction; 2D semi-local summation invariant feature extraction; 3D facial data; 3D facial depth map; 3D human face recognition; 3D surface recognition; Face Recognition Grand Challenge v1.0 dataset; geometrically invariant features; pre-processing method; Aging; Bones; Drives; Face recognition; Feature extraction; Humans; Large-scale systems; Nose; Signal to noise ratio; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing, 2006. ICASSP 2006 Proceedings. 2006 IEEE International Conference on
Conference_Location
Toulouse
ISSN
1520-6149
Print_ISBN
1-4244-0469-X
Type
conf
DOI
10.1109/ICASSP.2006.1660349
Filename
1660349
Link To Document