DocumentCode
461930
Title
Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization
Author
Brusco, Nicola ; Zanuttigh, Pietro ; Taubman, David ; Cortelazzo, Guido Maria
Author_Institution
Univ. of New South Wales, Sydney, NSW
fYear
2006
fDate
14-16 June 2006
Firstpage
256
Lastpage
263
Abstract
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and depth maps. We propose a framework for the dynamic allocation of the available transmission resources between geometry and texture. Both the transmission of new images and the improvement of the already transmitted ones are taken into account. We also introduce a novel strategy for distortion-sensitive synthesis of both geometry and rendered imagery at client side.
Keywords
client-server systems; computational geometry; data compression; data visualisation; distortion; image coding; image texture; interactive systems; rendering (computer graphics); resource allocation; solid modelling; client-server system; computational geometry; depth map; distortion-sensitive texture synthesis; dynamic transmission resource allocation; image compression; interactive 3D scene visualization; remote browsing; rendered imagery; Australia; Computational geometry; Geometrical optics; Image coding; Information geometry; Layout; Rendering (computer graphics); Resource management; Solid modeling; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location
Chapel Hill, NC
Print_ISBN
0-7695-2825-2
Type
conf
DOI
10.1109/3DPVT.2006.50
Filename
4155735
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