DocumentCode
461975
Title
Recovering Illumination and Texture Using Ratio Images
Author
Troccoli, Alejandro ; Allen, Peter K.
Author_Institution
Dept. of Comput. Sci., Columbia Univ., New York, NY
fYear
2006
fDate
14-16 June 2006
Firstpage
655
Lastpage
662
Abstract
In this paper we consider the problem of factoring illumination and texture from a pair of images of a diffuse object of known geometry. This problem arises frequently in 3D photography applications that use images to acquire photometric properties of a scanned object. Our approach uses the ratio of the images and the geometry information to compute the relative incident irradiance of one image with respect to the other. After the irradiance maps are recovered, we build a spatially varying albedo map, which can then be used to render the object under different illumination conditions. We present two algorithms, one for point-light source illumination, and another one based on spherical harmonics for more general illumination conditions.
Keywords
image texture; photography; 3D photography applications; illumination recovery; ratio images; spherical harmonics; Application software; Computational geometry; Computer science; Frequency; Information geometry; Light sources; Lighting; Photography; Photometry; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location
Chapel Hill, NC
Print_ISBN
0-7695-2825-2
Type
conf
DOI
10.1109/3DPVT.2006.116
Filename
4155786
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