DocumentCode :
461983
Title :
Interactive Modeling with Automatic Online Compression
Author :
Deschênes, Jean-Daniel ; Lambert, Philippe ; Hébert, Patrick
Author_Institution :
Comput. Vision & Syst. Lab., Laval Univ., Quebec City, QC
fYear :
2006
fDate :
14-16 June 2006
Firstpage :
766
Lastpage :
773
Abstract :
A few 3D interactive modeling systems have been developed recently. Such systems must cope with a high flow of input measurements during the entire acquisition period. Therefore, the reconstruction and rendering algorithms used must all run online. However, compression algorithms are still run offline as postprocessing. In order to develop a fully interactive modeling framework, this paper presents an online compression algorithm where the system automatically adjusts the level of detail according to the user behavior. The proposed method can reduce peak memory consumption by more than 50% during the acquisition of a typical model and the final result is comparable to offline compression. Furthermore, the results obtained show that a local acquisition approach must be prioritized.
Keywords :
data compression; image coding; image reconstruction; interactive systems; rendering (computer graphics); solid modelling; 3D interactive modeling system; automatic online compression algorithm; peak memory consumption; reconstruction algorithm; rendering algorithm; user behavior; Compression algorithms; Computer vision; Fluid flow measurement; Image coding; Image reconstruction; Image sampling; Laboratories; Sampling methods; Sensor systems; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location :
Chapel Hill, NC
Print_ISBN :
0-7695-2825-2
Type :
conf
DOI :
10.1109/3DPVT.2006.83
Filename :
4155800
Link To Document :
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