DocumentCode :
462008
Title :
Progressive Compression of Normal Vectors
Author :
Bass, Aaron ; Been, Ken
Author_Institution :
Comput. Sci. Dept., Yeshiva Univ., New York, NY
fYear :
2006
fDate :
14-16 June 2006
Firstpage :
1010
Lastpage :
1017
Abstract :
We present a method for compression of normal vectors that (1) is general, in the sense that it can be incorporated into many different progressive geometry compression schemes; (2) is progressive, and accommodates arbitrary view dependent refinement; and (3) gives compression ratios and rate-distortion performance superior to previous methods. Our method works by progressively refining a normal cone to one of eight possible sub-cones (including no refinement), and entropy encoding the choice. We experimentally demonstrate the effectiveness of this approach on both meshes and point clouds, in combination with two very different geometry progression methods.
Keywords :
image coding; mesh generation; vectors; arbitrary view dependent refinement; compression ratios; entropy encoding; geometry compression; meshes; point clouds; progressive normal vector compression; rate-distortion performance; Bandwidth; Clouds; Computational geometry; Computer science; Data visualization; Decoding; Encoding; Entropy; Rate-distortion; Topology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location :
Chapel Hill, NC
Print_ISBN :
0-7695-2825-2
Type :
conf
DOI :
10.1109/3DPVT.2006.109
Filename :
4155832
Link To Document :
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