DocumentCode
470416
Title
Stochastic generation of realistic image content
Author
Mohammed, Umar ; Prince, Simon J D ; Kautz, Jan
Author_Institution
Dept. of Comput. Sci., Univ. Coll. London, London
fYear
2007
fDate
27-28 Nov. 2007
Firstpage
1
Lastpage
1
Abstract
Our goal is to generate novel photo-realistic images of a given object class (e.g. faces, trees) using a model trained from example images. To achieve this, we treat training images as samples from a texture with spatially varying statistics and synthesize using a modification of the patch-based method of Efros and Freeman. Unfortunately this generates images that are locally consistent, but globally unrealistic. To resolve this we also learn a weak global model of all the image pixels. This creates images with correct global structure but unrealistic local texture. We demonstrate for the case of faces that combining global and local models allows generation of realistic image content.
Keywords
image resolution; image texture; stochastic processes; image pixels; patch-based method; photo-realistic images; realistic image content; stochastic generation; training images; faces; generative models; texture generation;
fLanguage
English
Publisher
iet
Conference_Titel
Visual Media Production, 2007. IETCVMP. 4th European Conference on
Conference_Location
London
Print_ISBN
978-0-86341-843-3
Type
conf
Filename
4454262
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