• DocumentCode
    470416
  • Title

    Stochastic generation of realistic image content

  • Author

    Mohammed, Umar ; Prince, Simon J D ; Kautz, Jan

  • Author_Institution
    Dept. of Comput. Sci., Univ. Coll. London, London
  • fYear
    2007
  • fDate
    27-28 Nov. 2007
  • Firstpage
    1
  • Lastpage
    1
  • Abstract
    Our goal is to generate novel photo-realistic images of a given object class (e.g. faces, trees) using a model trained from example images. To achieve this, we treat training images as samples from a texture with spatially varying statistics and synthesize using a modification of the patch-based method of Efros and Freeman. Unfortunately this generates images that are locally consistent, but globally unrealistic. To resolve this we also learn a weak global model of all the image pixels. This creates images with correct global structure but unrealistic local texture. We demonstrate for the case of faces that combining global and local models allows generation of realistic image content.
  • Keywords
    image resolution; image texture; stochastic processes; image pixels; patch-based method; photo-realistic images; realistic image content; stochastic generation; training images; faces; generative models; texture generation;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Visual Media Production, 2007. IETCVMP. 4th European Conference on
  • Conference_Location
    London
  • Print_ISBN
    978-0-86341-843-3
  • Type

    conf

  • Filename
    4454262