• DocumentCode
    472598
  • Title

    Tech-note: Dynamic Dragging for Input of 3D Trajectories

  • Author

    Keefe, Daniel F. ; Zeleznik, Robert C. ; Laidlaw, David H.

  • Author_Institution
    Brown Univ., Providence
  • fYear
    2008
  • fDate
    8-9 March 2008
  • Firstpage
    51
  • Lastpage
    54
  • Abstract
    We present Dynamic Dragging, a virtual reality (VR) technique for input of smooth 3D trajectories with varying curvature. Users "drag" a virtual pen behind a hand-held tracked stylus to sweep out curving 3D paths in the air. Previous explorations of dragging-style input have established its utility for producing controlled, smooth inputs relative to freehand alternatives. However, a limitation of previous techniques is the reliance on a fixed-length drag line, biasing input toward trajectories of a particular curvature range. Dynamic Dragging explores the design space of techniques utilizing an adaptive drag line that adjusts length dynamically based on the local properties of the input, such as curvature and drawing speed. Finding the right mapping from these local properties to drag line length proves to be critical and challenging. Three potential mappings have been explored, and results of informal evaluations are reported. Initial findings indicate that Dynamic Dragging makes input of many styles of 3D curves easier than traditional drag-style input, allowing drag techniques to approach the flexibility for varied input of more sophisticated and much harder to learn techniques, such as two-handed tape drawing.
  • Keywords
    computational geometry; user interfaces; virtual reality; dynamic dragging; smooth 3D trajectory curve; user interface; virtual pen; virtual reality; Computer graphics; Computer science; Dynamic range; Filtering; Path planning; Shape control; Smoothing methods; Space exploration; Trajectory; Virtual reality; 3D drawing; I.3.6 [Computer Graphics]: Methodology and Techniques¿Interaction Techniques; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism¿Virtual Reality; direction-guided input; tape drawing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces, 2008. 3DUI 2008. IEEE Symposium on
  • Conference_Location
    Reno, NE
  • Print_ISBN
    978-1-4244-2047-6
  • Type

    conf

  • DOI
    10.1109/3DUI.2008.4476591
  • Filename
    4476591