• DocumentCode
    472606
  • Title

    Poster: Sliding Viewport for Head Mounted Displays in Interactive Environments

  • Author

    Sherstyuk, Andrei ; Vincent, Dale ; Jay, Caroline

  • Author_Institution
    Univ. of Hawaii, Honolulu
  • fYear
    2008
  • fDate
    8-9 March 2008
  • Firstpage
    135
  • Lastpage
    136
  • Abstract
    The ability to manipulate objects is fundamental to most virtual reality (VR) applications. A multitude of metaphors have been developed to facilitate object selection and manipulation, including the virtual hand metaphor, which remains by far the most popular technique in this category. The utility of the virtual hand depends on the user´s ability to see it. Unfortunately, ensuring this is not always easy, especially in immersive systems which employ head mounted displays (HMD) with limited field of view (FOV), typically ranging from 40 to 60 degrees diagonally.
  • Keywords
    helmet mounted displays; human computer interaction; virtual reality; head mounted display; immersive system; interactive environment; object manipulation; object selection; sliding viewport; virtual hand metaphor; virtual reality application; Application software; Cameras; Computer displays; Computer science; Degradation; Eyes; Humans; Layout; Nails; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces, 2008. 3DUI 2008. IEEE Symposium on
  • Conference_Location
    Reno, NE
  • Print_ISBN
    978-1-4244-2047-6
  • Type

    conf

  • DOI
    10.1109/3DUI.2008.4476604
  • Filename
    4476604