• DocumentCode
    472612
  • Title

    Poster: Tangible Controllers for 3D Widgets

  • Author

    Kruszyhski, K.J. ; Van Liere, Robert

  • Author_Institution
    Center for Math. & Comput. Sci., Amsterdam
  • fYear
    2008
  • fDate
    8-9 March 2008
  • Firstpage
    149
  • Lastpage
    150
  • Abstract
    We have used a tangible input device to control 3D widgets in a 3D VR environment. This can be a more efficient input method than unrestricted 6-DOF manipulation, since many 3D widgets impose some restrictions on how they can be manipulated. In particular for tasks that are in essence two-dimensional, such as drawing a contour on a surface, tangible controllers have advantages over unrestricted devices. This is especially useful in 3D environments which do not offer 2D input, such as the CAVE. We have combined the tangible controller with a 3D Magic Lens style visualization technique. We have conducted a small user study, in which we compare different input methods for drawing a contour on a three-dimensional curved surface using a 3D contour widget.
  • Keywords
    haptic interfaces; virtual reality; 3D environments; 3D magic lens style visualization technique; 3D widgets; tangible controllers; tangible input device; Computer graphics; Computer science; Data visualization; Layout; Lenses; Mathematics; Mice; Shape; User interfaces; Virtual reality; 3D interaction; H.5.2 [Information Interfaces and Presentation]: User Interfaces; I.3.6 [Computer Graphics]: Methodology and Techniques¿Interaction Techniques; Magic Lens, multimodal interaction; input devices; user studies;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces, 2008. 3DUI 2008. IEEE Symposium on
  • Conference_Location
    Reno, NE
  • Print_ISBN
    978-1-4244-2047-6
  • Type

    conf

  • DOI
    10.1109/3DUI.2008.4476611
  • Filename
    4476611