DocumentCode :
476683
Title :
Digital games-based learning for children
Author :
Noor Azli, M.M. ; Nor Azan, M.Z. ; Shamsul Bahri, C.W.
Author_Institution :
Faculty of Information Science and Technology, Universiti Kebangsaan Malaysia, Malaysia
Volume :
1
fYear :
2008
fDate :
26-28 Aug. 2008
Firstpage :
1
Lastpage :
6
Abstract :
Digital game play is becoming increasingly prevalent. Its participant-players number in the millions and its revenues are in billions of dollars. As they grow in popularity, digital games are also growing in complexity, depth and sophistication. This paper presents reasons why games and game play matter to the future of education. Drawing upon these works, the potential for instruction in digital games is recognised. Previous works in the area were also analysed with respect to their theoretical findings. We then propose a framework for digital Game-based Learning approach for adoption in education setting.
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology, 2008. ITSim 2008. International Symposium on
Conference_Location :
Kuala Lumpur
Print_ISBN :
978-1-4244-2327-9
Electronic_ISBN :
978-1-4244-2328-6
Type :
conf
DOI :
10.1109/ITSIM.2008.4631582
Filename :
4631582
Link To Document :
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