• DocumentCode
    479405
  • Title

    Effective BD-Binding Edutainment Approach for Powering Students´ Engagement at University through Videogames and VR Technology

  • Author

    Iglesias, Andrés ; Galvez, Akemi

  • Author_Institution
    Dept. of Appl. Math. & Comput. Sci., Univ. of Cantabria, Santander
  • Volume
    1
  • fYear
    2008
  • fDate
    11-13 Nov. 2008
  • Firstpage
    307
  • Lastpage
    314
  • Abstract
    This paper describes a new edutainment-based teaching approach for powering students´ engagement in the classroom at university and college levels. The approach, designed to comply with Bologna´s declaration regulations and requirements, relies on the intensive use of videogames and virtual reality technology in order to motivate students and make the courses amusing and engaging. The paper discusses some important issues (such as learning resources, teaching methods and workflow and motivational strategies) related to our approach and show several examples of typical projects carried out during the course.
  • Keywords
    computer aided instruction; computer games; educational courses; virtual reality; BD-binding edutainment approach; Bologna declaration regulations; VR technology; edutainment-based teaching approach; learning resources; motivational strategies; teaching methods; videogames; virtual reality technology; Convergence; Education; Educational institutions; Electrical capacitance tomography; Europe; Humans; Information technology; Mathematics; TV; Virtual reality; Edutainment; University Education; Videogames; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Convergence and Hybrid Information Technology, 2008. ICCIT '08. Third International Conference on
  • Conference_Location
    Busan
  • Print_ISBN
    978-0-7695-3407-7
  • Type

    conf

  • DOI
    10.1109/ICCIT.2008.115
  • Filename
    4682043