DocumentCode
479476
Title
Platform Design to Develop Serious Games Playable both in Wired and Wireless Environments
Author
Hwang, Doh-Yeun ; Lee, Nam-Jae ; Kwak, Hoon-Sung
Author_Institution
Dept. of Comput. Eng., Chonbuk Univ., Jeonju
Volume
1
fYear
2008
fDate
11-13 Nov. 2008
Firstpage
929
Lastpage
932
Abstract
In case of simulation games to grow an avatar using mobile devices such as cellular phone, the main trend was download type games because of expensive communication cost. However, in those download type games, the interoperability between WEB and WAP was not easy. Thus we propose the platform design to develop serious games playable in wired and wireless environments with WAP Push technology.
Keywords
avatars; computer games; open systems; protocols; WAP Push technology; avatar; cellular phone; interoperability; mobile devices; online games; serious games; wired environments; wireless environments; Avatars; Communication industry; Communication standards; Discussion forums; Internet; Mobile communication; Toy industry; Uniform resource locators; Web server; Wireless application protocol; game; game flatform; serious game;
fLanguage
English
Publisher
ieee
Conference_Titel
Convergence and Hybrid Information Technology, 2008. ICCIT '08. Third International Conference on
Conference_Location
Busan
Print_ISBN
978-0-7695-3407-7
Type
conf
DOI
10.1109/ICCIT.2008.285
Filename
4682150
Link To Document