DocumentCode
481753
Title
Throwing Recognition Based on Magnetic Tracking and Trajectory Computation in an Augmented Reality System
Author
Yao, Zhengwei ; Chen, Yimin ; Chen, Ming ; Xu, Yongshun
Author_Institution
Sch. of Comput. Eng. & Sci., Shanghai Univ., Shanghai
Volume
1
fYear
2008
fDate
19-20 Dec. 2008
Firstpage
543
Lastpage
547
Abstract
In our augmented reality system, the throwing is taken as a main interactive method. So the system must have the ability of action recognition and quick response. The research analyzes the character of throwing, and finds out the law of its velocity changing, then uses convolution filtering to smooth dynamic data. Based on them, the fuzzy synthetic judgment algorithm can be used for recognizing the throwing action. Besides, object´s trajectory is affected by many factors, such as its shape, posture and material. Taking advantage of the principle of dynamics, their relationships are obtained. The experiments demonstrate the system can recognize various throwing actions, and compute the trajectory accurately.
Keywords
augmented reality; filtering theory; fuzzy set theory; image motion analysis; image recognition; object detection; augmented reality system; convolution filtering; fuzzy synthetic judgment algorithm; magnetic tracking; throwing recognition; trajectory computation; Augmented reality; Computational intelligence; Conferences; Convolution; Data mining; Magnetic separation; Noise reduction; Shape; Trajectory; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Industrial Application, 2008. PACIIA '08. Pacific-Asia Workshop on
Conference_Location
Wuhan
Print_ISBN
978-0-7695-3490-9
Type
conf
DOI
10.1109/PACIIA.2008.208
Filename
4756619
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