• DocumentCode
    485244
  • Title

    A novel MAC scheme for wireless LANs from the perspective of game theory

  • Author

    Guopeng Zhang ; Hailin Zhang ; Liqiang Zhao

  • Author_Institution
    State Key Lab. of Integrated Services Networks, Xidian Univ., Xidian
  • fYear
    2007
  • fDate
    12-14 Dec. 2007
  • Firstpage
    112
  • Lastpage
    116
  • Abstract
    In this paper, a novel game theoretic MAC scheme is proposed to improve the performance of IEEE 802.11 DCF in wireless LANs. The channel contention process between the nodes is modelled as a dynamic Bayesian game, called a Multiple Access game. According to the Nash equilibrium of the game, a novel MAC scheme, called G-DCF, is proposed to improve the performance of the legacy DCF. In G-DCF, under saturation conditions (i.e., all nodes always have packets to send), each node adjusts its local contention parameters for data transmission to the current game state (i.e. the number of competing nodes), and thereafter updates the game state through the transmission feedbacks; otherwise, i.e., under non-saturation conditions, a virtual frame scheduling mechanism, called VFS, to keep the game state of the idle nodes in a consistent state, should be incorporated in G-DCF. This process is finitely repeated to get the optimal performance. Simulation results show the new scheme can increase the system throughput and decrease the delay bound and packet-loss-rate.
  • Keywords
    Bayes methods; access protocols; game theory; wireless LAN; IEEE 802.11 DCF; MAC scheme; Nash equilibrium; dynamic Bayesian game; game theory; multiple access game; wireless LAN; 802.11 DCF; MAC; Nash equilibrium; game theory; wireless LANs;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Wireless, Mobile and Sensor Networks, 2007. (CCWMSN07). IET Conference on
  • Conference_Location
    Shanghai
  • ISSN
    0537-9989
  • Print_ISBN
    978-0-86341-836-5
  • Type

    conf

  • Filename
    4786150