DocumentCode
485244
Title
A novel MAC scheme for wireless LANs from the perspective of game theory
Author
Guopeng Zhang ; Hailin Zhang ; Liqiang Zhao
Author_Institution
State Key Lab. of Integrated Services Networks, Xidian Univ., Xidian
fYear
2007
fDate
12-14 Dec. 2007
Firstpage
112
Lastpage
116
Abstract
In this paper, a novel game theoretic MAC scheme is proposed to improve the performance of IEEE 802.11 DCF in wireless LANs. The channel contention process between the nodes is modelled as a dynamic Bayesian game, called a Multiple Access game. According to the Nash equilibrium of the game, a novel MAC scheme, called G-DCF, is proposed to improve the performance of the legacy DCF. In G-DCF, under saturation conditions (i.e., all nodes always have packets to send), each node adjusts its local contention parameters for data transmission to the current game state (i.e. the number of competing nodes), and thereafter updates the game state through the transmission feedbacks; otherwise, i.e., under non-saturation conditions, a virtual frame scheduling mechanism, called VFS, to keep the game state of the idle nodes in a consistent state, should be incorporated in G-DCF. This process is finitely repeated to get the optimal performance. Simulation results show the new scheme can increase the system throughput and decrease the delay bound and packet-loss-rate.
Keywords
Bayes methods; access protocols; game theory; wireless LAN; IEEE 802.11 DCF; MAC scheme; Nash equilibrium; dynamic Bayesian game; game theory; multiple access game; wireless LAN; 802.11 DCF; MAC; Nash equilibrium; game theory; wireless LANs;
fLanguage
English
Publisher
iet
Conference_Titel
Wireless, Mobile and Sensor Networks, 2007. (CCWMSN07). IET Conference on
Conference_Location
Shanghai
ISSN
0537-9989
Print_ISBN
978-0-86341-836-5
Type
conf
Filename
4786150
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