• DocumentCode
    485247
  • Title

    Using incompletely cooperative game theory in wireless LANs

  • Author

    Liqiang Zhao ; Hailin Zhang

  • Author_Institution
    State Key Lab. of Integrated Services Networks, Xidian Univ., Xi´an
  • fYear
    2007
  • fDate
    12-14 Dec. 2007
  • Firstpage
    129
  • Lastpage
    132
  • Abstract
    In this paper, a novel concept of incompletely cooperative game theory is presented to improve the performance of WLANs. In the game, each node adjusts its equilibrium strategy according to the estimated game state. After discussing the definition of the game state, cross-layer design is introduced into the framework of the game to estimate the game state. Moreover, the equilibrium strategy of the game and a simple method to control the strategy are analyzed. Simulation results show that the game can increase system throughput, and decrease delay and packet-loss-rate.
  • Keywords
    game theory; state estimation; wireless LAN; cross-layer design; equilibrium strategy; incomplete cooperative game theory; state estimation; wireless LAN; Cross-Layer Design; Game Theory; WLAN;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Wireless, Mobile and Sensor Networks, 2007. (CCWMSN07). IET Conference on
  • Conference_Location
    Shanghai
  • ISSN
    0537-9989
  • Print_ISBN
    978-0-86341-836-5
  • Type

    conf

  • Filename
    4786154