DocumentCode
485247
Title
Using incompletely cooperative game theory in wireless LANs
Author
Liqiang Zhao ; Hailin Zhang
Author_Institution
State Key Lab. of Integrated Services Networks, Xidian Univ., Xi´an
fYear
2007
fDate
12-14 Dec. 2007
Firstpage
129
Lastpage
132
Abstract
In this paper, a novel concept of incompletely cooperative game theory is presented to improve the performance of WLANs. In the game, each node adjusts its equilibrium strategy according to the estimated game state. After discussing the definition of the game state, cross-layer design is introduced into the framework of the game to estimate the game state. Moreover, the equilibrium strategy of the game and a simple method to control the strategy are analyzed. Simulation results show that the game can increase system throughput, and decrease delay and packet-loss-rate.
Keywords
game theory; state estimation; wireless LAN; cross-layer design; equilibrium strategy; incomplete cooperative game theory; state estimation; wireless LAN; Cross-Layer Design; Game Theory; WLAN;
fLanguage
English
Publisher
iet
Conference_Titel
Wireless, Mobile and Sensor Networks, 2007. (CCWMSN07). IET Conference on
Conference_Location
Shanghai
ISSN
0537-9989
Print_ISBN
978-0-86341-836-5
Type
conf
Filename
4786154
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