DocumentCode
492277
Title
Composable Volumetric Lenses for Surface Exploration
Author
Tiesel, Jan-Phillip ; Borst, Christoph W. ; Das, Kaushik ; Kinsland, Gary L. ; Best, Christopher M. ; Baiyya, Vijay B.
Author_Institution
Univ. of Louisiana at Lafayette, Lafayette, LA
fYear
2009
fDate
14-18 March 2009
Firstpage
291
Lastpage
292
Abstract
We demonstrate composable volumetric lenses as interpretational tools for geological visualization. The lenses provide a constrained focus region that provides alternative views of datasets to the user while maintaining the context of surrounding features. Our rendering method is based on run-time composition of GPU shader programs that implement per-fragment clipping to lens boundaries and surface shader evaluation. It supports composition of lenses and the user can influence the resulting visualization by interactively changing the order in which the individual lens effects are applied. Multiple shader effects have been created and used for interpretation of high-resolution elevation datasets (like LTDAR and SRTM) in our lab.
Keywords
data visualisation; geographic information systems; geophysical prospecting; rendering (computer graphics); GPU shader programs; composable volumetric lenses; geological visualization; multiple shader effects; rendering method; surface exploration; Data structures; Data visualization; Geology; Geometry; Imaging phantoms; Lenses; Shape; Space technology; Testing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2009. VR 2009. IEEE
Conference_Location
Lafayette, LA
ISSN
1087-8270
Print_ISBN
978-1-4244-3943-0
Electronic_ISBN
1087-8270
Type
conf
DOI
10.1109/VR.2009.4811060
Filename
4811060
Link To Document