• DocumentCode
    492277
  • Title

    Composable Volumetric Lenses for Surface Exploration

  • Author

    Tiesel, Jan-Phillip ; Borst, Christoph W. ; Das, Kaushik ; Kinsland, Gary L. ; Best, Christopher M. ; Baiyya, Vijay B.

  • Author_Institution
    Univ. of Louisiana at Lafayette, Lafayette, LA
  • fYear
    2009
  • fDate
    14-18 March 2009
  • Firstpage
    291
  • Lastpage
    292
  • Abstract
    We demonstrate composable volumetric lenses as interpretational tools for geological visualization. The lenses provide a constrained focus region that provides alternative views of datasets to the user while maintaining the context of surrounding features. Our rendering method is based on run-time composition of GPU shader programs that implement per-fragment clipping to lens boundaries and surface shader evaluation. It supports composition of lenses and the user can influence the resulting visualization by interactively changing the order in which the individual lens effects are applied. Multiple shader effects have been created and used for interpretation of high-resolution elevation datasets (like LTDAR and SRTM) in our lab.
  • Keywords
    data visualisation; geographic information systems; geophysical prospecting; rendering (computer graphics); GPU shader programs; composable volumetric lenses; geological visualization; multiple shader effects; rendering method; surface exploration; Data structures; Data visualization; Geology; Geometry; Imaging phantoms; Lenses; Shape; Space technology; Testing; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2009. VR 2009. IEEE
  • Conference_Location
    Lafayette, LA
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4244-3943-0
  • Electronic_ISBN
    1087-8270
  • Type

    conf

  • DOI
    10.1109/VR.2009.4811060
  • Filename
    4811060