DocumentCode
492290
Title
Wayfinding techniques for multiScale virtual environments
Author
Bacim, Felipe ; Bowman, Doug ; Pinho, Marcio
Author_Institution
PUCRS, Brazil
fYear
2009
fDate
14-15 March 2009
Firstpage
67
Lastpage
74
Abstract
Wayfinding in multiscale virtual environments can be rather complex, as users can and sometimes have to change their scale to access the entire environment. Hence, this work focuses on the understanding and classification of information needed for travel, as well as on the design of navigation techniques that provide this information. To this end, we first identified two kinds of information necessary for traveling effectively in this kind of environment: hierarchical information, based on the hierarchical structure formed by the levels of scale; and spatial information, related to orientation, distance between objects in different levels of scale and spatial localization. Based on this, we designed and implemented one technique for each kind of information. The developed techniques were evaluated and compared to a baseline set of travel and wayfinding aid techniques for traveling through multiple scales. Results show that the developed techniques perform better and provide a better solution for both travel and wayfinding aid.
Keywords
Buildings; Cities and towns; Computer graphics; Elementary particles; Eyes; Floors; Humans; Navigation; Process planning; Virtual environment; I.3.6 [Computer Graphics]: Methodology and Techniques—Interaction Techniques; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces, 2009. 3DUI 2009. IEEE Symposium on
Conference_Location
Lafayette, LA
Print_ISBN
978-1-4244-3965-2
Type
conf
DOI
10.1109/3DUI.2009.4811207
Filename
4811207
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