Title :
Research on Collision Detection Algorithm Based on AABB-OBB Bounding Volume
Author :
Tu, Chaoqiang ; Yu, Lizhen
Author_Institution :
Dept. of Electron. Inf. Eng., Nanchang Univ., Nanchang
Abstract :
Collision detection is pretty important in virtual reality, and its speed greatly influences the reality and illusion of immersion in virtual environment. We propose a collision detection algorithm of hybrid bounding box based on the merits of AABB and OBB: AABB-OBB. It is applicable to solid objects. We construct simpler bounding volume tree and apply improved data structure to decrease storage space. During the period of traverse AABB-OBBTree, we have applied single traverse method to improve the efficiency of collision detection,and its effect is more obvious especially when the depth of trees is different greatly.
Keywords :
object detection; tree data structures; trees (mathematics); virtual reality; collision detection algorithm; data structure; single traverse AABB-OBB bounding volume tree method; solid object; virtual reality; Chaos; Computer science; Computer science education; Covariance matrix; Detection algorithms; Educational technology; Geometry; Testing; Virtual environment; Virtual reality; AABB; OBB; collision detection; hybird bounding box AABB-OBB;
Conference_Titel :
Education Technology and Computer Science, 2009. ETCS '09. First International Workshop on
Conference_Location :
Wuhan, Hubei
Print_ISBN :
978-1-4244-3581-4
DOI :
10.1109/ETCS.2009.82