DocumentCode
493512
Title
The Network Virtual Money Supply Based on Profit Maximization of the Online Game Operator
Author
Hui, Peng ; Yanli, Sun
Author_Institution
Sch. of Econ. & Manage., Beijing Univ. of Posts & Telecommun., Beijing
Volume
1
fYear
2009
fDate
7-8 March 2009
Firstpage
607
Lastpage
611
Abstract
The online virtual money is issued by private-owned game operator, with the goal of profit maximization, which makes a significant difference in the money issuance mechanism between virtual money and real money. This paper focused on studying whether the operator, driven by profit maximization, would over-supply the virtual money and cause inflation in virtual world. Two virtual money supply models based on the short-term and long-term profit maximization of the game operator were developed in this paper, and we found that the game operator will not over-supply the virtual money. When the game operator pursues for long-term profit maximization, the optimal virtual money supply will less than that of short-term profit maximization. Motivated by the profit maximization, the game operator will expand virtual money supply with the growth of total online time in the virtual community to avoiding the inflation and maintaining the stability of the virtual economy. Market force will take effect in constraining the behavior of game operator.
Keywords
computer games; profitability; money issuance mechanism; network virtual money supply; online game operator; profit maximization; virtual economy; Computer network management; Computer science; Computer science education; Educational technology; Exchange rates; Financial management; Remuneration; Second Life; Sun; Technology management; game operator; money supply; profit maximization; virutal money;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Technology and Computer Science, 2009. ETCS '09. First International Workshop on
Conference_Location
Wuhan, Hubei
Print_ISBN
978-1-4244-3581-4
Type
conf
DOI
10.1109/ETCS.2009.143
Filename
4958846
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