• DocumentCode
    494285
  • Title

    Migrating real-time depth image-based rendering from traditional to next-gen GPGPU

  • Author

    Rogmans, Sammy ; Dumont, Maarten ; Lafruit, Gauthier ; Bekaert, Philippe

  • Author_Institution
    Multimedia Group, IMEC, Leuven
  • fYear
    2009
  • fDate
    4-6 May 2009
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This paper focuses on the current revolution in using the GPU for general-purpose computations (GPGPU), and how to maximally exploit its powerful resources. Recently, the advent of next-generation GPGPU replaced the traditional way of exploiting the graphics hardware. We have migrated real-time depth image-based rendering - for use in contemporary 3DTV technology - and noticed however that using both GPGPU paradigms leads to a higher performance than non-hybrid implementations. Using this paper, we want to sensitize other researchers to reconsider before migrating their implementation completely, and use our practical migration rules to achieve maximum performance with minimal effort.
  • Keywords
    rendering (computer graphics); three-dimensional television; 3DTV technology; GPGPU; GPU-for-general-purpose computation; real-time depth image-based rendering; Abstracts; Computer architecture; Concurrent computing; Convolution; Coprocessors; Graphics; Hardware; Pipelines; Rendering (computer graphics); Vector processors; GPGPU; image-based rendering; migrating; next-generation; real-time; traditional;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2009
  • Conference_Location
    Potsdam
  • Print_ISBN
    978-1-4244-4317-8
  • Electronic_ISBN
    978-1-4244-4318-5
  • Type

    conf

  • DOI
    10.1109/3DTV.2009.5069659
  • Filename
    5069659