Title :
Learning and decision making in human during a game of matching pennies
Author :
Xiaofeng, Li ; Jianfeng, Hu
Author_Institution :
Instn. of Inf. & Technol., Jiangxi Blue Sky Univ., Nanchang, China
Abstract :
This paper investigated the nature of learning process in human playing a competitive game with binary choices. As in reinforcement learning, the subject´s choice during a competitive game was biased by its choice and reward history, as well as by the strategies of its opponent. Furthemore, consistent with predictions of the reinforcement learning model, we found that the magnitude of ERPs after losing to the computer opponent predicted whether subjects would change decision behavior on the subsequent trial, but in our experiment, the subject´s decision wasn´t systematically influenced by the cumulative effects of reward history.
Keywords :
decision making; game theory; learning (artificial intelligence); multi-agent systems; competitive game; decision making; learning process; matching pennies game; multiagent environment; reinforcement learning model; Algorithm design and analysis; Computer errors; Decision making; Enterprise resource planning; Game theory; History; Humans; Learning; Predictive models; Testing; decision-making; evevt-related potential; feedback; reinforcement learning;
Conference_Titel :
Computing, Communication, Control, and Management, 2009. CCCM 2009. ISECS International Colloquium on
Conference_Location :
Sanya
Print_ISBN :
978-1-4244-4247-8
DOI :
10.1109/CCCM.2009.5268086