• DocumentCode
    504295
  • Title

    Difficulty estimation of number place puzzle and its problem generation support

  • Author

    Ono, Satoshi ; Miyamoto, Ryuji ; Nakayama, Shigeru ; Mizuno, Kazunori

  • Author_Institution
    Dept. of Inf. & Comput. Sci., Kagoshima Univ., Kagoshima, Japan
  • fYear
    2009
  • fDate
    18-21 Aug. 2009
  • Firstpage
    4542
  • Lastpage
    4547
  • Abstract
    This paper proposes a method for estimating difficulty of number place puzzle problem. The proposed method formulates a number place problem as a graph colorability (COL) problem, solves it by a general COL solver, and ranks its difficulty from the search cost the solver spends until a solution is found. Compared to previous work, the method is quite fast and plural trials are not necessary due to no stochastic process in it. This paper also proposes a tool for supporting number place problem design. The tool uses the proposed difficulty estimation method, and is implemented on mobile phone platform ldquoGoogle Android.rdquo Experiments have shown that the proposed method could roughly estimate difficulty of number place problem instances.
  • Keywords
    computer games; games of skill; graph colouring; inference mechanisms; mobile computing; problem solving; search problems; COL solver; Google Android; Sudoku puzzle; computer program; difficulty estimation method; graph colorability problem; mobile phone platform; number place puzzle problem design tool; reasoning rule; search cost; stochastic process; Computer science; Costs; Electronic mail; Genetic algorithms; Heuristic algorithms; Humans; Mobile handsets; Simulated annealing; Stochastic processes; Virtual prototyping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    ICCAS-SICE, 2009
  • Conference_Location
    Fukuoka
  • Print_ISBN
    978-4-907764-34-0
  • Electronic_ISBN
    978-4-907764-33-3
  • Type

    conf

  • Filename
    5333027