DocumentCode
504295
Title
Difficulty estimation of number place puzzle and its problem generation support
Author
Ono, Satoshi ; Miyamoto, Ryuji ; Nakayama, Shigeru ; Mizuno, Kazunori
Author_Institution
Dept. of Inf. & Comput. Sci., Kagoshima Univ., Kagoshima, Japan
fYear
2009
fDate
18-21 Aug. 2009
Firstpage
4542
Lastpage
4547
Abstract
This paper proposes a method for estimating difficulty of number place puzzle problem. The proposed method formulates a number place problem as a graph colorability (COL) problem, solves it by a general COL solver, and ranks its difficulty from the search cost the solver spends until a solution is found. Compared to previous work, the method is quite fast and plural trials are not necessary due to no stochastic process in it. This paper also proposes a tool for supporting number place problem design. The tool uses the proposed difficulty estimation method, and is implemented on mobile phone platform ldquoGoogle Android.rdquo Experiments have shown that the proposed method could roughly estimate difficulty of number place problem instances.
Keywords
computer games; games of skill; graph colouring; inference mechanisms; mobile computing; problem solving; search problems; COL solver; Google Android; Sudoku puzzle; computer program; difficulty estimation method; graph colorability problem; mobile phone platform; number place puzzle problem design tool; reasoning rule; search cost; stochastic process; Computer science; Costs; Electronic mail; Genetic algorithms; Heuristic algorithms; Humans; Mobile handsets; Simulated annealing; Stochastic processes; Virtual prototyping;
fLanguage
English
Publisher
ieee
Conference_Titel
ICCAS-SICE, 2009
Conference_Location
Fukuoka
Print_ISBN
978-4-907764-34-0
Electronic_ISBN
978-4-907764-33-3
Type
conf
Filename
5333027
Link To Document